bonus_stage_50rings.ips:
Require 50 rings rather than 20 to enter a bonus stage from a starpost

continuous_ending_music_knux.ips:
Continuous ending music through both ending and credits for Knuckles' ending

continuous_ending_music_sonic.ips:
Continuous ending music through both ending and credits for Sonic/Tails' ending

detailed_save_screen.ips:
Restore lives and continues display to S3C save screen

disable_big_arm.ips:
Disable Big Arm boss in Launch Base 2

disable_layout_patching.ips:
Disable workarounds to allow Knuckles to play through Sonic 3 layouts.
RESEARCH ONLY.  MAKES SOME LEVELS UNCOMPLETABLE FOR KNUCKLES.

gumball_only.ips:
Always go to the Gumball bonus stage from a starpost

hpz_credits_music.ips:
Play the Sonic 3 Credits music for Hidden Palace Zone, instead of Lava Reef Act 2's music

knux_hpz_continuous.ips:
Continue the theme from the Knuckles fight through the rest of Hidden Palace.

knux_pink_pal.ips:
Knuckles appears in his pinker cutscene colours.

mushroom_hill.ips:
Revert to Mushroom Hill name instead of Mushroom Valley

old_bonus_stage_continues.ips:
Old method of gaining continues in the Slot bonus stage (collect a single ring once you have 50 overall)

oldschool_monitors.ips:
Use Sonic 1/2-style monitor designs

oldschool_shields_s1.ips:
Use Sonic 1-style shields (Sonic can still insta-shield with an S1 shield)

oldschool_shields_s2.ips:
Use Sonic 2-style shields (Sonic can still insta-shield with an S2 shield)

oldschool_sprites_s1.ips:
Use Sonic 1-style sprites for Sonic (and Sonic 2-style sprites for Tails)

oldschool_sprites_s2.ips:
Use Sonic 2-style sprites for Sonic and Tails

original_act_icons.ips:
Use the original palm tree icon on all act numbers, instead of per-zone imagery

original_icz_intro_colour.ips:
Use the original colour scheme for the Icecap snowboarding segment

original_super_sprites.ips:
Use the original sprite style for Sonic 3 Super Sonic (where most sprites are duplicated from normal Sonic and aren't really Super)

real_sonic_1.ips:
Forbid spindash when using Sonic 1 control mode in the menu.  Note that this makes the game uncompletable as all characters, except for easy mode.

remove_slot_continue_hud.ips:
Remove the extra HUD that indicates progress in collecting a continue from the Slot bonus stage

s3_credits_knux.ips:
Start S3 credits music at credit sequence (Knuckles' ending) (best used with ssz_ending.ips)

s3_credits_sonic.ips:
Start S3 credits music at credit sequence (Sonic/Tails' ending) (best used with ssz_ending.ips)

sk_fbz_icon.ips:
Use S&K save screen icon for Flying Battery

sk_monitor_behaviour.ips:
Sonic & Knuckles-style monitor behaviour (pop from any angle)

skip_lbz_cutscene.ips:
Skip the cutscene that follows Sonic and Tails' Launch Base.
(You can press start to skip it in game without the patch.)

ssz_ending_knux.ips:
Use original "Sky Sanctuary" ending music (Knuckles' ending)

ssz_ending_sonic.ips:
Use original "Sky Sanctuary" ending music (Sonic/Tails' ending)

